tag:blogger.com,1999:blog-30621921519338702842024-03-06T00:10:05.177+07:00Windows AppliCati0n WaReZWindows Application Download For Free No TrialSeSepuh Bagushttp://www.blogger.com/profile/03270942705403718261noreply@blogger.comBlogger9125tag:blogger.com,1999:blog-3062192151933870284.post-3705437689519152502011-12-19T17:39:00.001+07:002011-12-19T17:39:55.060+07:00Adobe Photoshop CS3 With Crack<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjpzb43yT2sCkDNMMJ8tJyy8EmnjvIrCWVJjyGpy7Okkxj5Nn2tX_aB7zY5TSCXY6beGcX2O8cL5_tcy6V5vJa2Vgs_1pOsCN_mLwdlsC8H5w0KcxNy5qgTOc0V9hwAj9fkAg7ii2AoLqU/s1600/images.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjpzb43yT2sCkDNMMJ8tJyy8EmnjvIrCWVJjyGpy7Okkxj5Nn2tX_aB7zY5TSCXY6beGcX2O8cL5_tcy6V5vJa2Vgs_1pOsCN_mLwdlsC8H5w0KcxNy5qgTOc0V9hwAj9fkAg7ii2AoLqU/s1600/images.jpg" /></a></div><br />
<br />
<b>Adobe Photoshop CS3</b><br />
<br />
<br />
<div style="color: #222222; font-family: Verdana, Arial, sans-serif; font-size: 12px; line-height: 18px; margin-top: 0px;">Photoshop CS3 gives you the ability to work more productively, edit with unrivalled power, and composite with breakthrough tools.</div><div style="color: #222222; font-family: Verdana, Arial, sans-serif; font-size: 12px; line-height: 18px; margin-top: 0px;">New features for productivity include:</div><ul style="color: #222222; font-family: Verdana, Arial, sans-serif; font-size: 12px; line-height: 18px;"><li>Streamlined interface</li>
<li>Improved Camera RAW</li>
<li>Better control over print options</li>
<li>Enhanced PDF support</li>
<li>Better management with Adobe Bridge</li>
</ul><div style="color: #222222; font-family: Verdana, Arial, sans-serif; font-size: 12px; line-height: 18px; margin-top: 0px;">Editing tools new to CS3 are the Clone Source palette and nondestructive Smart Filters. Other features such as the Brightness/Contrast adjustment and Vanishing Point module were enhanced.</div><div style="color: #222222; font-family: Verdana, Arial, sans-serif; font-size: 12px; line-height: 18px; margin-top: 0px;">The Black and White adjustment option improves users control over manual grayscale conversions with a dialog box similar to that of Channel Mixer. Compositing is assisted with Photoshop's new Quick Selection and Refine Edge tools and improved image stitching technology.</div><br />
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Download :<br />
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http://www.filesonic.com/file/4275703565<br />
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http://www.filesonic.com/file/4279470554SeSepuh Bagushttp://www.blogger.com/profile/03270942705403718261noreply@blogger.com0tag:blogger.com,1999:blog-3062192151933870284.post-75348750823752800132011-12-15T16:20:00.001+07:002011-12-15T16:21:19.282+07:00Xara 3D Maker 7 With CrackWe know Xara3D 6 is already addictive and now it's going to be even more so, with a couple of great new animation types and even more bevel styles to experiment with. You have been warned!<br />
<br />
Plus there are new controls over X & Y position and viewpoint, a wireframe mode and some essential updating for Win 7. Here's a summary of the new features in Xara 3D Maker 7, you can also find more information in our <a href="http://outsider.xara.com/tutorials/february11/" target="_blank" title="">Intro Tutorial</a> and Gary's Priester's <a href="http://www.xaraxone.com/webxealot/workbook86/" target="_blank" title="">Overview</a> on the Xara Xone.<br />
<br />
<div style="background: url("/img2/global/tabmenupagebg.png") repeat-x scroll 0% 0% transparent; color: black; padding: 30px;"><script src="http://www.xara.com/lib2/swfobject_2.js" type="text/javascript">
</script> <script type="text/javascript">
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<div id="tabnavdiv"><ul id="tabnav"><li><a class="current" href="http://www.xara.com/us/whatsnew/3d_maker_7">XARA 3D MAKER 7</a></li>
</ul></div><div id="tabnavcontent"><div class="wn_cat"><div style="float: left; width: 400px;"><div class="wn_item"><b style="color: black; font-size: 15px;">'Scroll' animation type added</b><br />
<div class="wn_content">A new 'scroll' animation type. Now you can scroll text vertically, horizontally or into and out of the screen, with full control over the speed. Both the scroll and new scroll in & out animations are perfect for movie and video opening titles and closing credits (export as AVI, compatible with any movie software). <br />
<div align="center"><img src="http://www.xara.com/uploaded_files/2011/2/16/BO6tft4L/_width_400/DownDown_anim.gif" style="-moz-border-radius: 5px 5px 5px 5px; border: 1px solid rgb(204, 204, 204); margin: 20px 5px 5px 0px; padding: 5px;" /> </div></div></div><div class="wn_item"><b style="color: black; font-size: 15px;">Integration with MAGIX movie & slideshow products</b><br />
<div class="wn_content">Xara 3D Maker 7 can export animations with a transparent background in a proprietary format called CFX which can be imported into MAGIX slideshow and movie editing software, <a href="http://www.xara.com/magix/photostoryoncddvd" target="_blank">Photostory on CD & DVD 9</a> and <a href="http://www.xara.com/magix/movieeditpro" target="_blank">Movie Edit Pro 17</a>. Which makes 3D Maker the perfect choice for creating overlaid 3D captions for movies or slideshows produced in MAGIX software. <br />
<div align="center"><img src="http://www.xara.com/uploaded_files/2011/2/16/2FNvahmp/_width_400/SSCaption450.png" style="margin: 20px 0px 5px;" /><br />
<i>Create animated 3D captions with transparent backgrounds for use in MAGIX movie and slideshow titles</i> </div></div></div><div class="wn_item"><b style="color: black; font-size: 15px;">'View options' panel</b><br />
<a class="highslide" href="http://www.xara.com/uploaded_files/2011/2/16/qrnAcI5h/Wireframe800.png" title="A new View
Options dialog allows you to set the X & Y position, change
viewpoint and see a wireframe view."><img align="top" class="float" id="4219Media" src="http://www.xara.com/uploaded_files/2011/2/16/qrnAcI5h/_width_200/_sharpen_low/Wireframe800.png" title="Click to enlarge" /></a> <br />
<div class="wn_content">A 'View options' panel which gives additional advanced control over the X/Y position of an image against its background, allows you to precisely change the angle of rotation and viewpoint, and offers a new wireframe mode which can simplify the display and speed up animation viewing time. <br />
<div align="center"></div></div></div><div class="wn_item"><b style="color: black; font-size: 15px;">Compatible with Windows 7</b><br />
<img align="top" class="float" id="4222Media" src="http://www.xara.com/uploaded_files/2011/2/8/FPPBdKeL/_width_200/_sharpen_low/windows7.png" /> <br />
<div class="wn_content">Official Win 7 compatibility. Also optionally for Windows 7 rarely used fonts are hidden to unclutter the font list. <br />
<div align="center"></div></div></div><div class="wn_item"><b style="color: black; font-size: 15px;">Other software compatibility</b><br />
<div class="wn_content">You can now cut and paste your 3D images to Microsoft Word and other programs. <br />
<div align="center"></div></div></div></div><div style="float: left; margin-left: 40px; width: 400px;"><div class="wn_item"><b style="color: black; font-size: 15px;">'Scroll in/out' animation type added</b><br />
<div class="wn_content">A second new 'scroll in/out' animation type, which includes separate control over how the text enters and leaves the screen - so for example it could scroll in slowly from the right, hesitate and then exit quickly upwards! <br />
<div align="center"><img height="140" src="http://www.xara.com/uploaded_files/2011/2/16/eyZLMWvw/_width_400/ScrollInOut2.gif" style="-moz-border-radius: 5px 5px 5px 5px; border: 1px solid rgb(204, 204, 204); margin: 20px 5px 5px 0px; padding: 5px;" width="200" /> <img height="140" src="http://www.xara.com/uploaded_files/2011/2/16/sAvXqmkw/_width_400/ScrollInOut220155.gif" style="-moz-border-radius: 5px 5px 5px 5px; border: 1px solid rgb(204, 204, 204); margin: 20px 5px 5px 0px; padding: 5px;" width="200" /> </div></div></div><div class="wn_item"><b style="color: black; font-size: 15px;">Bevel types added</b><br />
<div class="wn_content">7 new bevel types, increasing even further the range of different styles you can create. <br />
<div align="center"><img height="142" src="http://www.xara.com/uploaded_files/2011/2/16/B3GxgvCm/_width_400/Bevels2.png" style="margin: 20px 0px 5px;" width="200" /><br />
<i>7 new bevel types including smoothed, fancy incut 3, angle faced and angle cornered</i> </div></div></div><div class="wn_item"><b style="color: black; font-size: 15px;">Save & restore</b><br />
<div class="wn_content">Automatic save and restore of the current design on program exit and start-up, or on Windows shutdown. <br />
<div align="center"></div></div></div><div class="wn_item"><b style="color: black; font-size: 15px;">Easy access to samples</b><br />
<a class="highslide" href="http://www.xara.com/uploaded_files/2011/2/16/sDQbgUuK/SSOpenSample.png" title="One click
access to hundreds of ready made samples, sorted into types such as
'shiny', 'textured' etc"><img align="top" class="float" height="150" id="4243Media" src="http://www.xara.com/uploaded_files/2011/2/16/sDQbgUuK/_width_200/_sharpen_low/SSOpenSample.png" title="Click to enlarge" width="200" /></a> <br />
<div class="wn_content">Instant access to over 700 ready made Xara 3D Maker samples via a new Open Samples option in the File menu.</div><div class="wn_content"><div align="center"></div><div align="center"></div><div align="center">Download :<br />
<br />
http://www.filesonic.com/file/4219478715</div></div></div></div></div></div><script type="text/javascript">
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<b><a href="http://www.xara.com/us/products/xara3d/whatsnew/older/"></a></b>SeSepuh Bagushttp://www.blogger.com/profile/03270942705403718261noreply@blogger.com1tag:blogger.com,1999:blog-3062192151933870284.post-72133385743746360562011-12-14T01:25:00.002+07:002011-12-14T22:49:50.402+07:00IDA Pro 6.1 Precracked<h1>IDA: What's new in 6.1</h1><h3 class="subtitle">Highlights</h3><br />
<ul><li> Support for Android <blockquote>The long awaited Android support in IDA is ready! <br />
The new version can disassemble Android bytecode (Dalvik). <br />
An IDA user kindly contributed the processor module and file loader (thank you!) <br />
A screenshot for your pleasure: <img height="165" src="http://www.hex-rays.com/products/ida/6.1/dalvik.gif" width="400" /> <br />
Dalvik disassembler is available in the Professional Edition. <br />
Native ARM code can be debugged too. <br />
IDA supports mixed ARM/Thumb code and can handle multithreaded applications: <br />
<img height="248" src="http://www.hex-rays.com/products/ida/6.1/android_debugger.gif" width="400" /> </blockquote></li>
<li>64-bit support for Bochs/GDB debuggers <blockquote>The Bochs emulating debugger is very handy for small snippets of code. Before we could handle only 32-bit code but the new version adds 64-bit support. <img height="237" src="http://www.hex-rays.com/products/ida/6.1/bochs64.gif" width="400" /> <br />
Currently only the IDB mode is supported, later we plan to add PE+ support as well. <br />
The GDBServer module adds x64 support and works with the latest VMWare versions. </blockquote></li>
<li>Loading PDB files under Linux/MacOSX <blockquote>Another long awaited feature is loading of PDB files under Linux and Mac OS X. Lack of this feature was a blocking factor for many Unix users. It is available now. Below is a screenshot made immediately after loading a PE file with PDB info on Linux: <img height="238" src="http://www.hex-rays.com/products/ida/6.1/pdb_on_unix.gif" width="400" /> <br />
We added PDB support to the win32 debugger server. The Unix version of IDA connects to a remote MS Windows computer (or local Wine session) and retrieves PDB information from it. </blockquote></li>
<li>String encodings <blockquote>Not only Unicode, but other character encodings can be displayed in the disassembly listing. It is even possible to specify the encoding of individual strings: <img height="152" src="http://www.hex-rays.com/products/ida/6.1/encodings.gif" width="400" /> </blockquote></li>
<li>Low level conditional breakpoints <blockquote>Conditional breakpoints can be very slow, especially during remote debugging. We addressed this problem by creating server side low level conditional breakpoints. They speed up the debugger tremendously. In our tests breakpoints were handled more than 20 times faster, even when running the remote server on the same computer as IDA. Low level breakpoints are beneifical even for local debugging, so they are available for local debuggers too: <img src="http://www.hex-rays.com/products/ida/6.1/lowcnd.gif" /> <br />
By the way, the screenshot shows other new breakpoint features: module relative, symbolic, and source code breakpoints. Unfortunately we had no time to finish source level debugging, so source level breakpoints are disabled for the moment. </blockquote></li>
<li>Multithreaded debugger <blockquote>Another measure to speed up the debugger: we made the debugger itself multithreaded. While this feature is not visible, it makes IDA more responsive and enjoyable to use. Also we introduced multithread support in the IDA kernel. The kernel is still single threaded but it is much more friendly towards multithreaded plugins. </blockquote></li>
<li>Power PC improvements <blockquote>Many things were improved in the Power PC module. All the latest instructions defined by Power ISA were added, including Altivec and VSX extensions. <img height="104" src="http://www.hex-rays.com/products/ida/6.1/ppc_altivec.gif" width="400" /> <br />
<img src="http://www.hex-rays.com/products/ida/6.1/ppc_vsx.gif" /> <br />
Another addition is the VLE (Variable Length Encoding) instruction set, used in many embedded PPC processors. <br />
<img src="http://www.hex-rays.com/products/ida/6.1/ppc_vle.gif" /> <br />
Also useful for embedded PPC is the new option to set a fixed value for the r13 register, commonly used as base for the small data area. <br />
<img height="320" src="http://www.hex-rays.com/products/ida/6.1/ppc_sda.gif" width="272" /> </blockquote></li>
<li>Wingraph is back! <blockquote>Chris Eagle has ported Wingraph32 to Qt framework (thanks!), and now we include it with all platforms, not just Windows. <img height="389" src="http://www.hex-rays.com/products/ida/6.1/wingraph.gif" width="400" /> </blockquote></li>
<li>SPU <blockquote>In addition to Dalvik, there is another new processor module in 6.1. It is the SPU (aka Synergistic Processing Unit) of the Cell BE processor, used in Sony PS3 console. This processor module is available in the Professional Edition. <img height="197" src="http://www.hex-rays.com/products/ida/6.1/spu.gif" width="400" /> </blockquote></li>
</ul><h3>Changelist</h3><br />
<h5>Processor Modules</h5><ul><li>+ DALVIK: new processor module (<span class="emp">Android Dalvik VM</span>) </li>
<li>+ SPU: new processor module (<span class="emp">Cell Broadband Engine Synergistic Processor Unit</span>); contributed by Felix Domke </li>
<li>+ ARM: turned on BL-as-jump analysis for ARM code. Before it was enabled only for Thumb code</li>
<li>+ AVR: added XMega instructions DES, LAC, LAS, LAT, XCH</li>
<li>+ AVR: decode eijmp and eicall instructions</li>
<li>+ C166: allow double-word and floating-point items in the disassembly</li>
<li>+ EBC: discover and comment function thunks</li>
<li>+ EBC: implemented instruction auto comments</li>
<li>+ EBC: made disassembly syntax closer to the one used in UEFI specification</li>
<li>+ EBC: trace stack pointer and create stack variables</li>
<li>+ MIPS: added support for Cavium Networks (<span class="emp">Octeon</span>) instructions</li>
<li>+ MIPS: added support for <span class="emp">MIPS64r2</span> instructions (doubleword bit manipulation)</li>
<li>+ MIPS: added support for Sony PSP (<span class="emp">Allegrex</span>) instructions</li>
<li>+ MIPS: added type system support (parameter identification and tracking)</li>
<li>+ MSP430: added support for MSP430X (20-bit) instructions</li>
<li>+ MSP430: resolve PC-relative (aka symbolic) addresses</li>
<li>+ PC: recognize prologs of VB6 applications (substantially speeds up analysis in some cases)</li>
<li>+ PC: show Intel conditional branch hints (prefixes 2E/3E)</li>
<li>+ PC: disassemble retn/retf opcodes with operand size override</li>
<li>+ PC: disassemble undocumented bswap ax instruction</li>
<li>+ PIC: automatically track changes to the PA0 status bit (bank selector) for 12-bit PIC processors</li>
<li>+ PIC: track values of BANK and PCLATH registers through the code flow - this improves disassembly of code that resides in multiple banks</li>
<li>+ PPC: added support for <span class="emp">AltiVec</span> instructions (including Cell BE extensions)</li>
<li>+ PPC: added support for <span class="emp">VLE (Variable Length Encoding)</span> instructions</li>
<li>+ PPC: it is now possible to specify a fixed base for the r13 register (small data area, often used in <span class="emp">embedded PPC</span> processors) and automatically convert all references to it</li>
<li>+ PPC: recognize switches used in 64-bit code with 32-bit addressing</li>
<li>+ PPC: updated GNU register names to reflect current conventions</li>
<li>+ SuperH: added option to disable immediates substitution (pre-6.0 behavior)</li>
<li>+ SuperH: it is now possible to use zero-offset structure fields in indirect register operands</li>
</ul><h5>File Formats</h5><ul><li>+ DEX: new loader for <span class="emp">Dalvik Executable</span> files</li>
<li>+ COFF: added support for TI MSP430 files</li>
<li>+ COFF: handle Xbox 360 files (PPCBE). Also small improvements for ARM and MIPS files</li>
<li>+ DOS: added support of loading of CodeView debug info for DOS .exe files</li>
<li>+ ELF: added support for <span class="emp">Cell SPU</span> files (no relocations supported yet)</li>
<li>+ ELF: added support for PPC64 relocations</li>
<li>+ ELF: added support for R_*_IRELATIVE relocations</li>
<li>+ ELF: Android prelinked files are detected and loaded at the correct address</li>
<li>+ ELF: handle files produced by Tasking C166/ST10 compiler</li>
<li>+ ELF: if data at entry point is not present in the section list, use program headers to load the missing code.</li>
<li>+ ELF: implemented some workarounds to load <span class="emp">Cisco IOS</span> files</li>
<li>+ ELF: PPC: handle files with VLE code sections and mark them as such</li>
<li>+ ELF: PPC: handle VLE relocations</li>
<li>+ ELF: support PSP PRX files</li>
<li>+ NE: support self-loading NE files</li>
<li>+ PE: added support for ARMv7 files</li>
</ul><h5>Kernel</h5><ul><li>+ added support for arbitrarily big types in the type parser</li>
<li>+ added support for custom data formats inside structures</li>
<li>+ improved PIT (parameter identification and tracking) to better handle compex functions</li>
<li>+ improved the speed of rebasing the program</li>
<li>+ IDS: added ceddk.ids for Windows CE</li>
</ul><h5>FLIRT & TILS</h5><ul><li>+ FLIRT: added autodetection of the programs written in the D language</li>
<li>+ FLIRT: added <span class="emp">Digital Mars</span> FLIRT signatures</li>
<li>+ FLIRT: added FLIRT signatures for the Intel Compose XE 2011 ICL compiler</li>
<li>+ FLIRT: pcf: handle ARMv7 COFF files</li>
<li>+ FLIRT: pcf: handle PowerPC BE (Xbox 360) COFF files</li>
<li>+ FLIRT: pelf: i386 TLS related relocations require special handing because the linker modifies instructions</li>
<li>+ FLIRT: pelf: added support for SuperH files</li>
<li>+ prepared new mssdk til files based on the Windows SDK 7.0a</li>
</ul><h5>Scripts & SDK</h5><ul><li>+ IDAPython: added PluginForm class which adds the possibility to extend the UI with <span class="emp">PyQt or PySide</span></li>
<li>+ IDAPython: Python statement execution and script timeout are configurable</li>
<li>+ IDAPython: added AskUsingForm() with embedded choosers support</li>
<li>+ IDAPython: added idautils.DecodePreviousInstruction() / DecodePrecedingInstruction()</li>
<li>+ IDAPython: added idc.BeginTypeUpdating() / EndTypeUpdating() for fast batch type update operations</li>
<li>+ IDAPython: added more IDP callbacks</li>
<li>+ IDAPython: added UI_Hooks with a few notification events</li>
<li>+ IDAPython: added process_ui_action()</li>
<li>+ IDAPython: better handling of ea_t in 32/64bit</li>
<li>+ IDAPython: Added netnode.index() method</li>
<li>+ IDC: added DbgRead/DbgWrite functions to access the debuggee memory directly</li>
<li>+ IDC: added highlevel breakpoint management class</li>
<li>+ IDC: added get_nsec_stamp()</li>
<li>+ IDC: added SetBptCndEx(), unlink(), rename(), mkdir() functions</li>
<li>+ IDC: added ProcessUiAction()</li>
<li>+ IDC: added sp register change points functions</li>
<li>+ SDK: added begin_type_updating() / end_type_updating() functions to allow faster updates to the types</li>
<li>+ SDK: added get_strmem2()</li>
<li>+ SDK: added support for asynchronious execute_sync() calls (MFF_NOWAIT)</li>
<li>+ SDK: added system-independent functions to work with pipes</li>
<li>+ SDK: added process_ui_command()</li>
<li>+ SDK: IDC engine is thread safe. However, multiple threads should not access/modify the same IDC variables, this is not supported</li>
<li>+ SDK: implemented choosers embeddable in forms</li>
<li>+ SDK: introduced get_full_data_elsize(), useful for wide-byte processors</li>
<li>+ SDK: introduced qisspace and similar functions to avoid problems with signed chars</li>
<li>+ SDK: introduced thread-local functions to handle error codes (set_qerrno/get_qerrno)</li>
<li>+ SDK: renamed init_process() to launch_process()</li>
<li>+ SDK: trim() removes all whitespace at the string end (before it was removing only spaces and tabs)</li>
</ul><h5>User Interface</h5><ul><li>+ <span class="emp">wingraph</span> for Qt, kindly shared by Chris Eagle</li>
<li>+ graph: respect the selection priority when displaying nodes and clicking on them</li>
<li>+ added "New instance" menu entry</li>
<li>+ added "Produce header file from local types" menu entry</li>
<li>+ added 'Unsort' command in choosers</li>
<li>+ added Select All/Deselect All context menu items to the structure offset dialog</li>
<li>+ allow to open any file by drag&dropping on IDA icon (previously only .idb files could be opened this way)</li>
<li>+ allow multiple selection in the recent scripts window</li>
<li>+ enabled multi-selection in the Strings List</li>
<li>+ improved 'rename register' dialog box</li>
<li>+ improved the rebase dialog</li>
<li>+ it is now possible to set a string's encoding from "Setup ASCII types" dialog (Alt-A)</li>
<li>+ pressing Ctrl+K will always jump to the stack variable under the cursor (even if stack window is already open)</li>
<li>+ qt: implemented functions to load/free custom icons to be used in contexts like the chooser</li>
<li>+ qt: improved scroll speed</li>
<li>+ qt: improved the windows list dialog (<span class="emp">Ctrl-Tab</span>)</li>
<li>+ qt: improved wait dialog speed</li>
<li>+ txt: implemented the Load Binary dialog</li>
<li>+ gui: this is the last release of VCL based idag.exe</li>
</ul><h5>Debugger</h5><ul><li>+ added support for server-side <span class="emp">low-level breakpoint conditions</span>. Such conditions are evaluated on the remote computer, without causing any network traffic</li>
<li>+ added support for <span class="emp">Android</span> debugger target (native ARM only)</li>
<li>+ Bochs: added debugging support for <span class="emp">64bit code snippets</span></li>
<li>+ Bochs: path to Bochs can now only be specified through IDA.CFG or PATH environment variable</li>
<li>+ GDB: added support for <span class="emp">debugging x64 code</span></li>
<li>+ GDB: enabled "Run external program" option for Linux and OS X</li>
<li>+ GDB: handle read/write memory breakpoints if the stub supports them (e.g. VMWare)</li>
<li>+ GDB: improved debugging of MIPS16 code</li>
<li>+ Windbg: added support for the 'reconnect' option</li>
<li>+ Windbg: the debugging tools path can now only be specified through IDA.CFG or PATH environment variable</li>
</ul><h5>Bugfixes</h5>all bugfixes since the initial release of IDA 6.0: <br />
<ul><li>BUGFIX: 'open file' dialog in idal was not sorting directories to the end of the list</li>
<li>BUGFIX: "copy structure" and "create structure from data" commands should copy the type information</li>
<li>BUGFIX: "Produce HTML file" functionality was susceptible to Javascript injection vulnerability</li>
<li>BUGFIX: .NET: opcode "constrained." was decoded incorrectly</li>
<li>BUGFIX: a variable name was accepted and ignored in "enum : int mystupidvarname"</li>
<li>BUGFIX: Adding an enum or struct from an already parsed typeinfo that does not correspond to an enum or struct would cause IDA to crash</li>
<li>BUGFIX: AIF: a specially crafted file could trigger arbitrary code execution</li>
<li>BUGFIX: appcall was failing on high addresses</li>
<li>BUGFIX: arm debuggers could lose control after stepping over pop {pc} insn (the target address was calculated incorrectly)</li>
<li>BUGFIX: ARM: ARM processor module was ignoring the "Mark typical code sequences as code" autonalysis setting</li>
<li>BUGFIX: ARM: in rare cases, bogus data interpreted as code could crash IDA with a stack overflow</li>
<li>BUGFIX: ARM: TBB/THB switch constructs were marked up incorrectly, leading to incorrect decompilation in Hex-Rays</li>
<li>BUGFIX: Bochs debugger plugin was hanging if bochsdbg was terminated due to a crash or VM OS shutdown</li>
<li>BUGFIX: Bochs debugger run menu item was not present in the list when no database is opened</li>
<li>BUGFIX: change_storage_type() was creating sparse flags very inefficiently in some cases</li>
<li>BUGFIX: coff/psx/geos loaders had an integer overflow bug in memory allocation</li>
<li>BUGFIX: COFF: a specially crafted file could trigger a heap overflow</li>
<li>BUGFIX: COFF: relocation REL_ARM_SECREL was not handled</li>
<li>BUGFIX: convert_codepage() was prone to buffer overflow exploits</li>
<li>BUGFIX: debugger / stack view address size was incorrect when debugging without an initial database</li>
<li>BUGFIX: debugger options were not restored if the database had no segments</li>
<li>BUGFIX: demangler: for Borland names do not unmangle procedure/template name when it contains >= 36 arguments</li>
<li>BUGFIX: EBC: indirect register operands without index were disassembled incorrectly</li>
<li>BUGFIX: ELF: import list for ELF files was attaching one of the linked .so files to all imports. Since ELF imports use global namespace, don't attach a library name to them.</li>
<li>BUGFIX: ELF: some SuperH files marked as "sh2a-or-sh3" were loaded incorrectly</li>
<li>BUGFIX: ELF: symbols were not loaded from some ELF files with non-standard section names</li>
<li>BUGFIX: enums with custom size were printed incorrectly and thus their names were lost after editing in "Local Types" list</li>
<li>BUGFIX: EPOC: a specially crafted file could cause a heap overflow</li>
<li>BUGFIX: Executing a script with File/Script file could add a wrong file name to the recent scripts list in some cases</li>
<li>BUGFIX: exiting IDA at the very start of debugging would lead to an internal error</li>
<li>BUGFIX: EXPLOAD: a specially crafted file could trigger a heap overflow</li>
<li>BUGFIX: fixed a longstanding 'nrect(..)' internal error that was occurring in rare cases</li>
<li>BUGFIX: fixed a very rare btree error (there was no logic to handle a double page overflow during a key deletion; only single page overflows were handled)</li>
<li>BUGFIX: fixed DLL hijacking exploit for windmp, windbg and pdb plugins</li>
<li>BUGFIX: Fixed multiple execution of the same sync request for blocking operations like launching modal dialog as the chooser.</li>
<li>BUGFIX: fixed occasional crash when opening the breakpoint list</li>
<li>BUGFIX: GDB: for big-endian ARM targets, PSR register value was sent in wrong byte order</li>
<li>BUGFIX: get_flags_novalue() could fail in some rare circumstances (when the debugger is running and a previously defined memory area disappears it could return garbage)</li>
<li>BUGFIX: header() callback was not working in scripted processor modules</li>
<li>BUGFIX: HEX files for wide-byte processors (e.g. AVR) were loaded at a wrong address if a start address record was present</li>
<li>BUGFIX: hardware breakpoints were not deleted correctly on OSX</li>
<li>BUGFIX: hppa: delay slots were calculated wrongly while applying type information to function calls</li>
<li>BUGFIX: IDA could interr when parsing a C header with the same type name as in a loaded standard type library.</li>
<li>BUGFIX: IDA would crash on Mac / Linux when exiting after the user has attached to a process without an initial database</li>
<li>BUGFIX: IDA could fail to detect some address space overflows (when too many big segments were created)</li>
<li>BUGFIX: idag -S switch was not working properly for file names with spaces</li>
<li>BUGFIX: IDC: open_loader_input() would leak linput_t handles</li>
<li>BUGFIX: IDC: SetSegmentAttr() could crash if passed wrong segment address</li>
<li>BUGFIX: implemented the "CLOSED_BY_ESC" configuration parameter for idaq</li>
<li>BUGFIX: in some cases, trying to focus the recent scripts window with Alt-F9 after having added a new script may not work properly unless the window is closed and reopened</li>
<li>BUGFIX: in some cases, when the cursor was on a structure member, IDA was proposing to rename the whole structure instead of the member</li>
<li>BUGFIX: integer overflow was possible in qcalloc()</li>
<li>BUGFIX: get_chooser_object() was broken in the text UI</li>
<li>BUGFIX: it was impossible to launch idaq64 with command line arguments on OS X</li>
<li>BUGFIX: it was impossible to remotely debug 32-bit programs from IDA64</li>
<li>BUGFIX: it was not possible to rename stack variables from the listing at the start of the function in PowerPC files</li>
<li>BUGFIX: it was possible to rename a register to a name with a space</li>
<li>BUGFIX: it was possible to specify malicious plugins to be autorun at the database opening time; introduced an option to enable/disable autorun plugins and set it to 'off' by default</li>
<li>BUGFIX: kernel: on big-endian processors, float values in collapsed (terse) structures were displayed wrong</li>
<li>BUGFIX: OS X debugger could fail if a hardware breakpoint and software breakpoint occurred at the same address simultaneously</li>
<li>BUGFIX: Mach-O: buffer overflow when loading Mach-O files with corrupted export information</li>
<li>BUGFIX: Mach-O: some corrupted files could cause IDA to crash with out-of-memory exception</li>
<li>BUGFIX: MSP430: sub and subc instructions were swapped</li>
<li>BUGFIX: on very rare occasions the graph overview window would process a paint event after having closed a file and access invalid memory</li>
<li>BUGFIX: opcode bytes were not always printed along with the insruction for TMS320C6</li>
<li>BUGFIX: PatchByte() and similar functions were not refreshing the disassembly view</li>
<li>BUGFIX: PC: pushfq and some other 64-bit stack operating instructions were not handled during stack pointer tracing</li>
<li>BUGFIX: PC: some memory references were displayed incorrectly in TASM Ideal mode (for example: [name[eax*4], note the second bracket)</li>
<li>BUGFIX: PC: some switch constructs were marked up incorrectly by IDA leading to wrong decompilation in Hex-Rays</li>
<li>BUGFIX: PC: the wait instruction could be printed with erroneous prefix byte which belonged to the following non-FPU instruction</li>
<li>BUGFIX: PDB plugin would crash on certain input files</li>
<li>BUGFIX: PEF: a specially crafted file could trigger heap overflow</li>
<li>BUGFIX: PPC: immediate operands for some binary instructions (ori, xori, etc.) were incorrectly displayed as signed values</li>
<li>BUGFIX: pressing Esc in a form with Yes/No/Cancel buttons would return 0 (must return -1)</li>
<li>BUGFIX: qt: added graphs toolbar and implemented prev/next toolbar menu</li>
<li>BUGFIX: qt: adding items to the top-level Edit/Jump/Search menus of enum and struct views would fail</li>
<li>BUGFIX: qt: adding menu items to the Edit menu could fail if it was invisible</li>
<li>BUGFIX: qt: after executing custom menu items from the menu by keyboard on Windows the current focus might be lost</li>
<li>BUGFIX: qt: breakpoint dialog was missing the "Refresh debugger memory" option</li>
<li>BUGFIX: qt: call the sizer() callback in the chooser only for refresh events</li>
<li>BUGFIX: qt: calling msg() from chooser's sizer() and getl() callbacks would crash idaq</li>
<li>BUGFIX: qt: correctly associate the idb extension on Windows</li>
<li>BUGFIX: qt: correctly restore arrows width in disassembly when loading a saved database</li>
<li>BUGFIX: qt: correctly restore focus on Windows after having executed an action in the menu (make sure the focus doesn't remain on the menu)</li>
<li>BUGFIX: qt: correctly restore focus with floating docks under Linux</li>
<li>BUGFIX: qt: correctly restore row selection in a sorted list in a chooser after an edit action</li>
<li>BUGFIX: qt: correctly update navigation history when clicking on an edge in graph mode</li>
<li>BUGFIX: qt: could crash when calling Exit() or idaapi.qexit() from scripts</li>
<li>BUGFIX: qt: could sometimes crash when renaming structure members from the disassembly</li>
<li>BUGFIX: qt: couldn't close dock tabs with the middle mouse button</li>
<li>BUGFIX: qt: debug actions were not updated when an instant debugging session ended</li>
<li>BUGFIX: qt: docking the graph overview in a tab view would lead to problems</li>
<li>BUGFIX: qt: don't ask twice in the Save File dialog to overwrite an existing file</li>
<li>BUGFIX: qt: don't show the Sync submenu in a stackview.</li>
<li>BUGFIX: qt: fixed -t command line switch behavior</li>
<li>BUGFIX: qt: fixed a problem with the shortcut system on mac</li>
<li>BUGFIX: qt: fixed case insensitive completer for input fields in forms.</li>
<li>BUGFIX: qt: fixed incremental search in choosers</li>
<li>BUGFIX: qt: fixed some minor graph rendering glitches</li>
<li>BUGFIX: qt: fixed specific group box frame drawing issue in forms</li>
<li>BUGFIX: qt: fixed the not working Follow in Dump command in the hex editor</li>
<li>BUGFIX: qt: fixed the setting of the initial focus in forms</li>
<li>BUGFIX: qt: fixed wait dialog problems on Linux</li>
<li>BUGFIX: qt: fixed wrong behavior of the numpad Enter</li>
<li>BUGFIX: qt: implemented alternative key to Ins on OS X</li>
<li>BUGFIX: qt: implemented blinking arrows in graph view when debugging</li>
<li>BUGFIX: qt: implemented HELP/ENDHELP in custom forms</li>
<li>BUGFIX: qt: implemented external help support for Windows</li>
<li>BUGFIX: qt: implemented FORM_PERSIST flag in open_tform</li>
<li>BUGFIX: qt: implemented auto-indentation in comment/script dialog</li>
<li>BUGFIX: qt: implemented set_dock_pos()</li>
<li>BUGFIX: qt: improved quality of graph rendering in zoom mode</li>
<li>BUGFIX: qt: improved shortcuts behavior on OS X</li>
<li>BUGFIX: qt: input fields in forms were not generating change events</li>
<li>BUGFIX: qt: it was not possible to open Struct window if a function stack window was open before</li>
<li>BUGFIX: qt: it was not possible to overwrite menu label shortcuts with user created shortcuts</li>
<li>BUGFIX: qt: mac: fixed minor glitch in drawing the cursor</li>
<li>BUGFIX: qt: make sure that after closing an idb all actions are refreshed.</li>
<li>BUGFIX: qt: message box shortcuts now work without pressing Alt</li>
<li>BUGFIX: qt: Produce HTML file was using wrong font</li>
<li>BUGFIX: qt: remember the position of the cursor in the struct view when saving database</li>
<li>BUGFIX: qt: reset desktop was not working properly sometimes on mac</li>
<li>BUGFIX: qt: restore focus after a dock drag operation</li>
<li>BUGFIX: qt: select current thread in debug mode</li>
<li>BUGFIX: qt: set_custom_viewer_popup and add_custom_viewer_popup work now even on non-TCustomViewer IDA memos</li>
<li>BUGFIX: qt: set_focused_field in forms would fail at initialization time</li>
<li>BUGFIX: qt: shortcuts for custom data types were not set correctly</li>
<li>BUGFIX: qt: show lock status on the Highlight toolbar button</li>
<li>BUGFIX: qt: show text cursor in the output window</li>
<li>BUGFIX: qt: some entries of the quick open dialog may fail because of wrong context</li>
<li>BUGFIX: qt: the '.' shortcut now activates the command line when the current focus is in the output window already</li>
<li>BUGFIX: qt: the Cancel button in forms was not returning -1</li>
<li>BUGFIX: qt: the chooser now accepts Home and End even from the numpad and acts the same when Ctrl is pressed. Also, the fast search is cleared when pressing these keys</li>
<li>BUGFIX: qt: the Del shortcut in the watchlist was not always working</li>
<li>BUGFIX: qt: the jump to neighbor node shortcuts were working only on mac</li>
<li>BUGFIX: qt: the main window would not show when starting to debug from the command line</li>
<li>BUGFIX: qt: UI would hang if typing a non-matching letter at the last item of a chooser</li>
<li>BUGFIX: qt: was eating too much cpu time when idle</li>
<li>BUGFIX: qt: was not using system locale to convert text data, so localized comments, file paths, etc. were not displayed properly</li>
<li>BUGFIX: qt: would hang if trying to incrementally search for an item in a chooser without having a selection first</li>
<li>BUGFIX: qt: would not revert to default stack variable name if the name was cleared</li>
<li>BUGFIX: text: chooser was leaking memory on destruction</li>
<li>BUGFIX: right click menu was not listing structures with unions and unions as creatable variable types</li>
<li>BUGFIX: rebase_program() was not updating the xref cache, so cross-references could be wrong immediately after rebasing</li>
<li>BUGFIX: Recent scripts window displays blank script file names if no database was open</li>
<li>BUGFIX: result of custom_ana notification was not handled properly, breaking some processor extension plugins.</li>
<li>BUGFIX: IDC: Qword() was not returning 64bit values in IDA32</li>
<li>BUGFIX: SBN: a specially crafted input file could lead to buffer overflow</li>
<li>BUGFIX: SDK: get_default_reftype() was not working correctly for processors with wide bytes</li>
<li>BUGFIX: The IDC engine was failing on __get/setattr__ functions for IDC objects if those functions were registered from the SDK via set_idc_getattr()/set_idc_setattr()</li>
<li>BUGFIX: SDK: launch_process(formerly init_process) function did not handle properly quoted command-line arguments on Linux and OS X</li>
<li>BUGFIX: SDK: OutMnem() did not work properly for values of 'width' different from default</li>
<li>BUGFIX: set_auto_plugins() was allowing arbitrary plugin path (including UNC) thus leading to malicious code execution</li>
<li>BUGFIX: shortcuts for custom graph actions were not working</li>
<li>BUGFIX: some win32 OEM keys were incorrectly converted to qt codes</li>
<li>BUGFIX: SPARC: R_SPARC_JMP_SLOT relocation was not processed properly in 64-bit files</li>
<li>BUGFIX: SPARC: some WR instructions were decoded incorrectly in V8 mode</li>
<li>BUGFIX: stack view was always using 64-bit addressing in IDA64, even for 32-bit programs</li>
<li>BUGFIX: Symbian debugger was not clearing the old process list before retrieving a new one.</li>
<li>BUGFIX: text version: in the 'create array' dialog box, it was impossible to switch back from binary indexes to any other number base</li>
<li>BUGFIX: The "OK" button in the Choose Structure window was not being enabled when a struct is selected for the first time</li>
<li>BUGFIX: The debugger popup menu to open a register class window was not working</li>
<li>BUGFIX: type parser: type definitions without the terminating ; were silently ignored at the end of the input file (or line)</li>
<li>BUGFIX: ui: a byte with value 0xFF was not printed as a character, even if it was in the AsciiStringChars list.</li>
<li>BUGFIX: ui: avoid duplicate upper/lower-case history entries on Windows</li>
<li>BUGFIX: ui: binary search was searching for wrong pattern if a too long number was entered</li>
<li>BUGFIX: ui: buffer overflow could happen when trying to display a very long string</li>
<li>BUGFIX: ui: Calculator (Shift-/ key) was picking up wrong value from disassembly on OSX and Linux</li>
<li>BUGFIX: ui: fill the Edit->Plugins menu with PLUGIN_FIX plugins when no IDB is open</li>
<li>BUGFIX: ui: IDA could hang while trying to display a hint in some rare situations</li>
<li>BUGFIX: ui: IDA could lock up for some time while trying to display a hint.</li>
<li>BUGFIX: ui: in the 'User Offset' dialog, set initial focus to the 'Base address' field</li>
<li>BUGFIX: ui: the cross reference list would show empty if already open for the same target</li>
<li>BUGFIX: unix: unicode strings were not handled correctly for some locales</li>
<li>BUGFIX: while undecorating names try to preserve the suffix after '@'. remove it only in some special cases</li>
<li>BUGFIX: Windbg debugging mode option was not saved in instant debugging mode</li>
<li>BUGFIX: zero values were always represented as "0" in terse structure representations, even if they should be replaced by offsets or enums or something else</li>
</ul>Download :<br />
<br />
http://www.filesonic.com/file/4206596255SeSepuh Bagushttp://www.blogger.com/profile/03270942705403718261noreply@blogger.com0tag:blogger.com,1999:blog-3062192151933870284.post-16731791708069315722011-12-13T13:00:00.001+07:002011-12-13T13:06:24.530+07:00Windows XP Professional SP3 Genuine with serial<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWJooQSJKWoFe3c_D0XUq00HQGTZLZNMcEyvKYnfozoQXe5uPqkb1yi6MSmwEtNziAj9w6_lJDFp4SMFwbXn0-_PVNYcRG5PUE8gfrFSKfAUDFbBXEc0BDRolxSljlKfe6-f3Y-6kGHgI/s1600/images.jpg" imageanchor="1" style="clear:left; float:left;margin-right:1em; margin-bottom:1em"><img border="0" height="251" width="201" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWJooQSJKWoFe3c_D0XUq00HQGTZLZNMcEyvKYnfozoQXe5uPqkb1yi6MSmwEtNziAj9w6_lJDFp4SMFwbXn0-_PVNYcRG5PUE8gfrFSKfAUDFbBXEc0BDRolxSljlKfe6-f3Y-6kGHgI/s320/images.jpg" /></a></div><br />
Windows XP Professional SP3 Genuine with serial (32-bit)<br />
<br />
This is the original Microsoft Windows XP Professional SP3 Genuine<br />
<br />
There's no serial needed during installation, the key is already inserted.<br />
<br />
Windows Messenger, MSN Explorer and Internet Explorer 6 were removed (Internet Explorer 8 added).<br />
<br />
Download :<br />
<br />
http://www.wupload.com/file/2614061937SeSepuh Bagushttp://www.blogger.com/profile/03270942705403718261noreply@blogger.com0tag:blogger.com,1999:blog-3062192151933870284.post-13991945252957916732011-12-08T16:09:00.000+07:002011-12-08T16:09:39.681+07:00Internet Download 6.07 Final Preactivated<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhl3XvdRmNYGdpybwFrRVTlWRwV6jiu4IhIPRHKZzE8kaa6qrWz2jg5Oe7EGN5jXNPG80mgAmJ-ACn-1F_jp4UBZo_F4e66KYBa8QGyrgPKc1qBmNiZ9ImwE_glffZ01D0LZfLRxTLeVxs/s1600/index.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhl3XvdRmNYGdpybwFrRVTlWRwV6jiu4IhIPRHKZzE8kaa6qrWz2jg5Oe7EGN5jXNPG80mgAmJ-ACn-1F_jp4UBZo_F4e66KYBa8QGyrgPKc1qBmNiZ9ImwE_glffZ01D0LZfLRxTLeVxs/s1600/index.jpg" /></a></div><br />
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<div class="style12"> <span style="color: #fb6400; font-family: Verdana,Arial,Helvetica,sans-serif;"><strong>Internet Download Manager</strong></span> (IDM) is a tool to increase download speeds by up to 5 times, resume and schedule downloads. Comprehensive error recovery and resume capability will restart broken or interrupted downloads due to lost connections, network problems, computer shutdowns, or unexpected power outages. Simple graphic user interface makes IDM user friendly and easy to use.Internet Download Manager has a smart download logic accelerator that features intelligent dynamic file segmentation and safe multipart downloading technology to accelerate your downloads. Unlike other download managers and accelerators Internet Download Manager segments downloaded files dynamically during download process and reuses available connections without additional connect and login stages to achieve best acceleration performance. </div><div class="style12"> <a href="http://www.internetdownloadmanager.com/fullscr.html"><img align="right" border="0" height="199" src="http://www.internetdownloadmanager.com/home/IDM_12_idm_250.png" width="270" /></a> Internet Download Manager supports proxy servers, ftp and http protocols, firewalls, redirects, cookies, authorization, MP3 audio and MPEG video content processing. IDM integrates seamlessly into Microsoft Internet Explorer, Netscape, MSN Explorer, AOL, Opera, Mozilla, Mozilla Firefox, Mozilla Firebird, Avant Browser, MyIE2, and all other popular browsers to automatically handle your downloads. You can also drag and drop files, or use Internet Download Manager from command line. Internet Download Manager can dial your modem at the set time, download the files you want, then hang up or even shut down your computer when it's done. <br />
<br />
Other features include multilingual support, zip preview, download categories, scheduler pro, sounds on different events, HTTPS support, queue processor, html help and tutorial, enhanced virus protection on download completion, progressive downloading with quotas (useful for connections that use some kind of fair access policy or FAP like Direcway, Direct PC, Hughes, etc.), built-in download accelerator, and many others. </div><div class="style12">Version 6.07 adds IDM download panel for web-players that can be used to download flash videos from sites like YouTube, MySpaceTV, and Google Videos. It also features complete Windows 7 and Vista support, YouTube grabber, redeveloped scheduler, and MMS protocol support. The new version also adds improved integration for IE and IE based browsers, redesigned and enhanced download engine, the unique advanced integration into all latest browsers, improved toolbar, and a wealth of other improvements and new features.</div><div class="style12"><br />
</div><div class="style12"><br />
</div>http://www.wupload.com/file/2609216772/IDM_6.07_Final_-_Preactivated.msiSeSepuh Bagushttp://www.blogger.com/profile/03270942705403718261noreply@blogger.com0tag:blogger.com,1999:blog-3062192151933870284.post-35305757746749473382011-12-07T20:52:00.002+07:002011-12-07T20:52:52.210+07:00Winzip 14.5 Pro With Keygen<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhU1fkzY3FZ4VqHi9c0PPlOVQ1Pc-GAF-7IDfSpD1bOjilIAIvLDfSdv0O-CA2zA4pfOsDu-sBJ0Zj1eRH-9aWK4wG1cYOTAXmaaEObJ-Wnn5N7-GK6o6zNQsHeOXcdYxTn2k2STgmCVfZu/s1600/g-ico-wz.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhU1fkzY3FZ4VqHi9c0PPlOVQ1Pc-GAF-7IDfSpD1bOjilIAIvLDfSdv0O-CA2zA4pfOsDu-sBJ0Zj1eRH-9aWK4wG1cYOTAXmaaEObJ-Wnn5N7-GK6o6zNQsHeOXcdYxTn2k2STgmCVfZu/s1600/g-ico-wz.jpg" /></a></div><div class="version-headings"><b>WinZip 14.5 Pro</b> introduced:</div><ul><li>new 'Backup' tab that provides instant access to WinZip's extensive Backup functionality</li>
<li>extensive list of predefined Backup jobs to choose from</li>
<li>simple wizard for creating your own custom backups</li>
<li>the ability to back up photos directly from your digital camera or iPhone</li>
</ul><br />
<b class="style1">System Requirements:</b><br />
Microsoft Windows 7, Windows Vista, or Windows XP <br />
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<b><a href="http://adf.ly/3Lt9w">Download</a></b>SeSepuh Bagushttp://www.blogger.com/profile/03270942705403718261noreply@blogger.com0tag:blogger.com,1999:blog-3062192151933870284.post-6096413834159309212011-12-07T20:51:00.003+07:002011-12-12T17:32:33.893+07:00Adobe Premiere Pro CS4<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj2aNQ1Do8SCn4UD9DO5bZISVQHuO3uHdHlUUxMzgNnqZpAM10tIRNMKcYUuHhiSdIICWhKENvkwahPh6tQowTa2tNhAu2zjElGQWcW-6-n7FPtYp-dYjAUrmBDBOnUNoQqqJoEGxigcUwH/s1600/aed48fbfb4.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj2aNQ1Do8SCn4UD9DO5bZISVQHuO3uHdHlUUxMzgNnqZpAM10tIRNMKcYUuHhiSdIICWhKENvkwahPh6tQowTa2tNhAu2zjElGQWcW-6-n7FPtYp-dYjAUrmBDBOnUNoQqqJoEGxigcUwH/s200/aed48fbfb4.jpg" width="200" /></a></div><br />
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<span style="font-weight: bold;"></span><span style="font-weight: bold;">ADOBE PREMIERE PRO CS4 | 1.8GB</span><br />
<br />
<span style="font-weight: bold;">Adobe Premiere Pro CS4 contains:</span><br />
Adobe Encore CS4 v4.0.1.048<br />
Adobe On Location CS4 v4.0.3.005<br />
Adobe Premiere Pro CS4 v4.2.1<br />
Adobe Air vn/a<br />
Adobe Bridge CS4 v3.0.0.464<br />
Adobe CS4 EN Speach Analysis Models vn/a<br />
Adobe Device Central CS4 v2.1.0<br />
Adobe Extension Manager CS4 v2.1.112<br />
Adobe Media Player v1.1<br />
Adobe Premiere Pro CS4 Functional Content vn/a<br />
Adobe CMaps CS4 vn/a<br />
Adobe Extend Script Toolkit CS4 v3.0.0.41<br />
Adobe Media Encoder CS4 v4.2.0.006<br />
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Downloads :<br />
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http://www.wupload.com/file/757947426/Adobe_Premiere_Pro_CS4.part1.rar<br />
http://www.wupload.com/file/757950506/Adobe_Premiere_Pro_CS4.part2.rar<br />
http://www.wupload.com/file/757958046/Adobe_Premiere_Pro_CS4.part3.rar<br />
http://www.wupload.com/file/757965046/Adobe_Premiere_Pro_CS4.part4.rar<br />
http://www.wupload.com/file/757967251/Adobe_Premiere_Pro_CS4.part5.rarSeSepuh Bagushttp://www.blogger.com/profile/03270942705403718261noreply@blogger.com0tag:blogger.com,1999:blog-3062192151933870284.post-43764391745631715572011-12-07T20:50:00.002+07:002011-12-07T20:50:17.884+07:00Altium Designer 10.564.22479 - All Plugins Examples Library<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiH4iTzl9jn4GrzKIsmoUXtrzccgqw-2-86_UIe0FvBPIv1Qp25xSF_R1V7cme-0P8gTFl1YPl15IvfIF4xDvlq_oa0btcW5i96eIlNkHxIyN7UsDqi9Pb_o-W-7MDpLTxX_VySX4zKmxna/s1600/7d914a1107.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="142" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiH4iTzl9jn4GrzKIsmoUXtrzccgqw-2-86_UIe0FvBPIv1Qp25xSF_R1V7cme-0P8gTFl1YPl15IvfIF4xDvlq_oa0btcW5i96eIlNkHxIyN7UsDqi9Pb_o-W-7MDpLTxX_VySX4zKmxna/s200/7d914a1107.jpg" width="200" /></a></div><br />
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<span style="font-weight: bold;">Altium Designer 10.564.22479 with All Plugins, Examples, Libraries | 2.9 GB</span><br />
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Altium Designer - a complex system of designing high-speed electronic devices based on printed circuit boards, which allows developers to create projects, from concept and VHDL-description of the FPGA, to carry out simulation derived schemes and VHDL-code, prepare files for production, and the concept of Live Design, so called living design, allows us to complete the project on-board debugging NanoBoard.<br />
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<span style="font-weight: bold;">Ext. Information:</span><br />
Whereas previously there were previous versions use AltiumUninstaller.exe<br />
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<span style="font-weight: bold;">Version:</span> 10 Build 10.564.22479<br />
<span style="font-weight: bold;">Developer:</span> Altium<br />
<span style="font-weight: bold;">Bit depth:</span> 32bit<br />
<span style="font-weight: bold;">Compatibility with Vista:</span> complete<br />
<span style="font-weight: bold;">Compatible with Windows 7:</span> full<br />
<span style="font-weight: bold;">Medicine:</span> Yes<br />
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<span style="font-weight: bold;">Home Page:</span><br />
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<span style="font-weight: bold;">www.altium.com</span><br />
<span style="font-weight: bold;"> </span><br />
<span style="font-weight: bold;">Download :</span><br />
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<span style="font-weight: bold;"><a href="http://www.wupload.com/file/757985706/ADesigner.10.564.22479.Plugins.part1.rar">Part 1</a></span><br />
<span style="font-weight: bold;"><a href="http://www.wupload.com/file/757987791/ADesigner.10.564.22479.Plugins.part2.rar">Part 2</a></span><br />
<span style="font-weight: bold;"><a href="http://www.wupload.com/file/757992131/ADesigner.10.564.22479.Plugins.part3.rar">Part 3</a></span><br />
<a href="http://www.wupload.com/file/757994146/ADesigner.10.564.22479.Plugins.part4.rar"><span style="font-weight: bold;">Part 4</span></a><br />
<span style="font-weight: bold;"><a href="http://www.wupload.com/file/757995116/ADesigner.10.564.22479.Plugins.part5.rar">Part 5</a> </span><br />
<span style="font-weight: bold;"><a href="http://www.wupload.com/file/757997361/ADesigner.10.564.22479.Plugins.part6.rar">Part 6</a> </span><br />
<span style="font-weight: bold;"><a href="http://www.wupload.com/file/757998546/ADesigner.10.564.22479.Plugins.part7.rar">Part 7</a></span><br />
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</span>SeSepuh Bagushttp://www.blogger.com/profile/03270942705403718261noreply@blogger.com0tag:blogger.com,1999:blog-3062192151933870284.post-43516266048969279902011-12-07T20:49:00.000+07:002011-12-07T20:49:29.186+07:00Adobe Creative Suite 5.5 Design Premium<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrRRej2k-Y-sHhphcIO66uWijVzY0Tih8SDD8ZKXvPLTbMenfKi7kWyM2Cd6OKJIzUUPNkX_pIZiF1Rg6e4WkzJl2HjrEYPzhYC_nS_uv6DKbl8QTXahdwvZXuTRddssKjhTUDnj5x-Hek/s1600/fb1987caec.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrRRej2k-Y-sHhphcIO66uWijVzY0Tih8SDD8ZKXvPLTbMenfKi7kWyM2Cd6OKJIzUUPNkX_pIZiF1Rg6e4WkzJl2HjrEYPzhYC_nS_uv6DKbl8QTXahdwvZXuTRddssKjhTUDnj5x-Hek/s200/fb1987caec.jpg" width="200" /></a></div><br />
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<span style="font-weight: bold;">Adobe Creative Suite 5.5 Design Premium ESD | 6.97 GB</span><br />
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Adobe Creative Suite 5.5 Design Premium software is the ultimate toolkit for designing eye-catching print content, immersive digital magazines and corporate publications1, elegant eBooks, dynamic PDF files, websites based on HTML5/CSS3 standards, and interactive content that displays consistently across screens of virtually any size. Develop websites using HTML5 and CSS3. Design eBooks with video, audio, and greater control over layout and typography. Create digital magazines with 360 rotation and panoramas for viewing on tablet devices. Learn about features introduced since CS3 to help you efficiently tackle everyday tasks. Realize your vision with cutting-edge 3D, animation, and paint tools; creative effects and typographic features; and more. Translate even your wildest ideas into exceptional results. Move fluidly among software components as you create eye-catching content in whatever mix of print, web, interactive, and mobile design your project demands.<br />
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<span style="font-weight: bold;">Whats inside:</span><br />
Photoshop CS5 Extended<br />
Illustrator CS5<br />
InDesign CS5.5<br />
Dreamweaver CS5.5<br />
Flash Professional CS5.5<br />
Flash Catalyst CS5.5<br />
Fireworks CS5<br />
Acrobat X Pro<br />
Bridge CS5<br />
Device Central CS5.5<br />
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<span style="font-weight: bold;">Integrates with:</span><br />
CS Live online services 1,2<br />
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Download :<br />
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<a href="http://www.wupload.com/file/758002441/ADOBE.CREATIVE.SUITE.5.5.PROD.PREM.ML.ESD-ISO.part1.rar">Part 1</a><br />
<a href="http://www.wupload.com/file/758002451/ADOBE.CREATIVE.SUITE.5.5.PROD.PREM.ML.ESD-ISO.part2.rar">Part 2</a><br />
<a href="http://www.wupload.com/file/758002456/ADOBE.CREATIVE.SUITE.5.5.PROD.PREM.ML.ESD-ISO.part3.rar">Part 3</a><br />
<a href="http://www.wupload.com/file/758002461/ADOBE.CREATIVE.SUITE.5.5.PROD.PREM.ML.ESD-ISO.part4.rar">Part 4</a><br />
<a href="http://www.wupload.com/file/758002476/ADOBE.CREATIVE.SUITE.5.5.PROD.PREM.ML.ESD-ISO.part5.rar">Part 5</a><br />
<a href="http://www.wupload.com/file/758002481/ADOBE.CREATIVE.SUITE.5.5.PROD.PREM.ML.ESD-ISO.part6.rar">Part 6</a><br />
<a href="http://www.wupload.com/file/758002491/ADOBE.CREATIVE.SUITE.5.5.PROD.PREM.ML.ESD-ISO.part7.rar">Part 7</a><br />
<a href="http://www.wupload.com/file/758002491">Part 7</a><br />
<a href="http://www.wupload.com/file/758002496/ADOBE.CREATIVE.SUITE.5.5.PROD.PREM.ML.ESD-ISO.part8.rar">Part 8</a>SeSepuh Bagushttp://www.blogger.com/profile/03270942705403718261noreply@blogger.com0